Once a safe haven, the Beach becomes the arena for the next stage, where an epic witch hunt turns everyone against each other in a hostile showdown.
Chishiya recruits Arisu and Usagi to help him change the status quo. An unforeseen event rocks the fragile power dynamics of the Beach.
Leaving an injured Chota, Arisu and Karube head out to gain more experience. They come to a sprawling apartment, where a deadly game of tag awaits.
With Chota and Shibuki’s visas fast expiring, the four enter a vast botanical garden in Shinjuku, where they take part in a cruel game of betrayal.
Arisu is overwhelmed with guilt and ready to give up, but Usagi urges him to keep going. Next up is a game of endurance in an underground highway.
After Arisu and Usagi find their way to the Beach, the king of the so-called utopian haven forces them to help gather the remaining playing cards.